Zangus is an Orc and a member of the Cult of the Damned. He leads the Anub'ar in the Pit of Narjun.
Zangus must be killed for The High Cultist.
His head must be collected for Marked for Death: High Cultist Zangus.
Shadowbolt- Hurls a bolt of darkness at the enemy, dealing shadow damage.
Zeal- Caster is infused with power, increasing spell casting speed by 20%.
At some point he gave Inv jewelry necklace The Favor of Zangus to his favorite pupil.
Itesh is a Ramkahen quest giver located just inside the entrance to the dungeon, the Vortex Pinnacle. It is presumed by his brethren that he was captured and being held within the dungeon, tortured for information. Though several of his fellow Orsis citizens died within the dungeon, he was able to escape and make his way to the entrance, though found himself trapped and with nowhere to go.
Junior Apothecary Schlemiel is a Forsaken apothecary in training found in Venomspite. He works for Apothecary Vicky Levine, but ends up being turned to goo by his master for a supposed failure in making her a potion.
Apothecary Vicky Levine says: Schlemiel!
Junior Apothecary Schlemiel says: Huh?
Apothecary Vicky Levine says: Apparently you flubbed this batch of blight. What do you have to say for yourself?
Junior Apothecary Schlemiel says: But... I followed your instructions precisely! Sorry?
Apothecary Vicky Levine says: Sorry? SORRY? Here's sorry for you!
At this point, Vicky throws a vial at Schlemiel. Schlemiel promptly turns into green slime that immediately evaporates.
Sentinel Strikers are night elf guards found at the Summer Terrace at the Shrine of Seven Stars[86, 63] in the Vale of Eternal Blossoms.
From them players learn the night elves suspect the Vale is home to the Pools of Youth, a fabled source of magic that could enable their race to become immortal again. They are adamant about protecting the Vale from the mogu invaders.
Karen No is found on the southern tower of Aldur'thar: The Desolation Gate in Icecrown. She stands near Johnny Yes, Willy Maybe, and Kibli Killohertz.
Karen No is the line chief at the Alliance Infragreen air base and is second-in-command to Kibli Killohertz. She is responsible for maintenance and combat readiness of the Infragreen bombers. Prospective pilots report to her for their plane assignments. The planes are equipped with bombs to attack ground targets and air-to-air rockets for defense and taking out aerial targets. Also, the places are fitted with an Infragreen defense shield, on-board fire extinguishers and a fix-it 'bot for in-flight repairs.
Rastakhan's Might Deckhands are Zandalari trolls located aboard Rastakhan's Might in Zuldazar.
Bilgewater Grenadier is a 90 goblin located at Lion's Landing in the Lion's Landing scenario.
Card Trader Leila is a pandaren card collector found in Bizmo's Brawlpub in the Deeprun Tram. She allows access to Challenge Cards, which open battles new and old within the Brawler's Guild. Players may purchase cards from her after defeating Brawler's Guild bosses or completing quests.
Found any rare cards lately? Bring them to me, and I'll add them to the collection.
Gossip I'd like to purchase a challenge card.
These mobs can be found inside the The Arcatraz instance.
Attacks and Abilities
Maurin Bonesplitter is a level 35 quest giver located in Ghost Walker Post in the contested territory of Desolace.
One of the few undead inhabitants there, Maurin possesses advanced knowledge of ancient lore and is filled with contempt for the Burning Blade, lamenting their ignorance and their inability to comprehend that their power only stems from those whom they serve. He is a powerful spellcaster in his own right and has extensive knowledge of the Burning Blade operations. This knowledge earned him his current position in Desolace, as he was appointed by Keldran to hamper the Burning Blade effort and eventually eliminate the cult from the region.
After the Cataclysm, the Cenarion Circle drew on his expertise to destroy the Slitherblade naga that invaded the coast.
Where to start? Well, somebody would say all the way back to Warcraft I (aka Warcraft: Orcs & Humans or the First War), or maybe Warcraft II (aka Tides of Darkness or the Second War up to and including Wrath of the Lich King, Warcraft III is the best place to start. Also, this game then elicits more interesting questions. For instance, how Illidan Stormrage became so hated or where the Scourge started. You will learn all the history and geography of the Warcraft with our help and dedication.