Sangua is a world of bones and dust with a lake of blood being drained by the demons, resembling Sethekk Hollow on Draenor. When Legion Blood Drainers are destroyed, something stirs beneath the surface. Occasionally tentacles will erupt out of the ground as well.
In Legion an Invasion Point connects Argus to this target location.
Manifestations of congealed plasma inhabit the pool of blood in the invasion point. However, whether or not these creatures exist as a product of Legion tampering is unknown.
Large rib bones and spines indicate the current or past presence of giant vertebrate.
Cen'gar is a world filled with lava and molten rock, resembling the Firelands. The fire elementals here are being corrupted by the Burning Legion. In Legion an Invasion Point connects Argus to this target location.
Aurinor is a world with blue grass and trees on floating islands with seemingly nothing but clouds below them. There are mysterious temporal anomalies on the islands. In Legion an Invasion Point connects Argus to this target location. The land resembles Shadowmoon Valley before the destruction of Draenor.
Small blue lights float around the world. While this is likely a magical occurrence, they could be some type of insect or other life form.
Naigtal is a nighttime world of giant mushrooms, resembling Zangarmarsh on Outland. It is one of the Invasion Points of the Burning Legion, accessible from Argus.
Marsh Shamblers - A large mistlurker-like elemental that become fel-enraged as the scenario progresses.
Sinuous Devourers - Flying winged worm-like creatures that can be seen swooping down and eating the fungi of this world.
Brambleblade Ravine is the home to the Bristleback quilboars found on the northeastern edge of Red Cloud Mesa. Early tauren adventurers journeyed here in order to disrupt the quilboar attacks, even to go as far as attacking their leader Chief Sharptusk Thornmantle, who resided in a large hut towards the back of this ravine.
After the Shattering, Garrosh and Baine, now leaders of their people, led the invasion to annihilate the local quilboars. Many Bristleback quilboars have also moved out of their home to join the efforts of claiming new land from the tauren in the Thornsnarl.
Adana Thunderhorn leads a few tauren braves to the south west of Red Cloud Mesa to root out the Bristlebacks who have looted rifles from them.
It is my role to test our young initiates on the ways of the hunt. And that hasn't changed. Today, the quilboar are our prey.
Bonich is a misty world with a forest of massive conifers surrounding an open meadow, resembling Grizzly Hills. Small bodies of water can be seen. The plantlife here grows very quickly. Bonich's wildlife includes frogs, nether rays, unicorns, and deer, including a particularly large stag named Elkeirnir. Eternal Conservators appear to be dryads living on the planet, though since dryads are the children of Cenarius this may be a case of model reuse.
The native deer are known to shed their antlers, like those on Azeroth.
Occasionally, swarms of stinging insects will travel aimlessly across the clearings, attacking anything that comes among them. There is also a species of mobile vine that travels in writhing masses, pursing targets that get too close.
The Burning Legion's interest in the world is to strip the forests of their resources. In Legion an Invasion Point connects Argus to this target location.
The Echo Isles[64, 85] are a small cluster of tropical landmasses located off the southeastern coast of Durotar. In addition to being the home of the Darkspear trolls, the archipelago teems with raptors, tigers, and other dangerous predators.